//
//  UScreenLoading.h
//  UltraStarDeluxeIOS
//
//  Created by 李 杰军 on 12-7-15.
//  Copyright (c) 2012年 DoReiMi. All rights reserved.
//

#ifndef UltraStarDeluxeIOS_UScreenLoading_h
#define UltraStarDeluxeIOS_UScreenLoading_h

#include "UMenu.h"

class TScreenLoading : public TMenu
{
public:
    bool Fadeout;
    
    
public:
    TScreenLoading();
    virtual ~TScreenLoading();
    
    virtual void OnShow();
    virtual bool ParseInput(int PressedKey, wchar_t CharCode, bool PressedDown);
};

#endif
